Victor
NPC · Mage
Homo superior gets grown in a vat, tweaked to perfection, and released into the world through the genius of the Progenitor Convention. Whether male or female, this person’s designation is “Victor” – an apparent jest whose origin remains unclear. Bred and conditioned to serve designated purposes, these apparently human beings act as clones of special individuals, field-assignment
agents, infiltration experts, and public-relations symbols of the excellence that is the Technocratic Union.
Older-generation Victors tended to be rather dull-minded. The newer generations are quicker on the uptake, with dazzling hand-eye coordination and staggeringly good looks. Like their predecessors, new-millennium Victors seem stubbornly immune to pain – they recognize damage but don’t appear to feel its effects. That said, they’re still subject to mental instability (a psychological manifestation of Paradox, perhaps?), and – unlike cyborgs – remain unable to Awaken to the greater sense of things. Although they can use hypertech Devices, they cannot employ Enlightened Procedures, and thus remain limited in their usefulness to the Technocracy.
Suggested Attributes: Strength 4, Dexterity 5, Stamina 4, Charisma 4, Manipulation 3, Appearance 4, Perception 3, Intelligence 2, Wits 3 Suggested Abilities: Alertness 2, Athletics 4, Brawl 4, Firearms 4, Melee 4, Technology 3; depending on their training, most Victors also have two or three of the following Abilities at between one and four dots per Ability: Computer, Drive, Etiquette, Intimidation, Government, Martial Arts, Politics, Science, Seduction, Stealth, Streetwise, Subterfuge. Willpower: 4 Health Levels: OK, OK, OK, -1, -1, -2, -2, -2, -5, Terminated Armor Rating: 0 (but see below) Attacks/ Powers: Beyond their immunity to pain, all Victors all have one or two Enhancements (as per the Background Trait). For examples, see the Biomods and Genegineering Modifications featured in Appendix II. Countermagick: 2 dice of innate countermeasures. Image: A combination of breathtakingly good looks, feline grace, animal charm, and supreme fitness give the Victors an air of superiority. Unless one has been modified (or specially grown) to replace a particular person, these clones share the kind of aesthetic perfection you see on magazine covers and fitness advertisements. Victors look Photoshopped, but they obviously are not. That said, they have a near-universal tendency toward volatile emotions, mental illness, and irrational behavior. Roleplaying Notes: You don’t just look better than everybody else – you are better than everybody else! The Technocracy may be your god, but you’re superior to damn near everyone who’s not a high-ranking Technocrat. Do your job with pride, but never forget that you’re the next iteration in human development… no matter what anyone else might think!
Referenced by 4
Bestiary
- MODES mage/creature/npc/modes
Gifts
- Head Games werewolf/power/gift/head-games
Merits & Flaws
- Beast Within shared/trait/flaw/beast-within
- Uncanny shared/trait/flaw/uncanny