Classification: Union // Open

Clans & Bloodlines

57 records

Random
Name ▲ Kind Sect Discipline Source
AhrimanesBloodlineCamarilla, Independent, SabbatAnimalism, Presence, SpiritusV20
AndaBloodlineAnimalism, Fortitude, ProteanV20
Angellis AterBloodlineDaimoinon, Dominate, Obfuscate +2V20
AssamiteClanCamarilla, Independent, SabbatCelerity, Obfuscate, QuietusV20
Assamite AntitribuBloodlineSabbatCelerity, Obfuscate, QuietusV20
Assamite SorcerersBloodlineAssamite Sorcery, Obfuscate, QuietusV20
Assamite ViziersBloodlineAuspex, Celerity, QuietusV20
BaaliBloodlineCamarilla, SabbatDaimoinon, Obfuscate, PresenceV20
Blood BrothersBloodlineSabbatFortitude, Potence, SanguinusV20
BrahmanBloodlineAnimalism, Auspex, ChimerstryV20
BrujahClanCamarilla, SabbatCelerity, Potence, PresenceV20
Brujah AntitribuBloodlineSabbatCelerity, Potence, PresenceV20
CappadociansBloodlineCamarilla, SabbatAuspex, Fortitude, NecromancyV20
Children of OsirisBloodlineCamarilla, SabbatV20
City GangrelBloodlineCelerity, Obfuscate, ProteanV20
Country GangrelBloodlineAnimalism, Fortitude, ProteanV20
DaityaBloodlineObfuscate, Presence, SerpentisV20
Daughters of CacophonyBloodlineCamarilla, IndependentFortitude, Melpominee, PresenceV20
Dominate MalkaviansBloodlineAuspex, DominateV20
Followers of SetClanAnarch, Camarilla, SabbatObfuscate, Presence, SerpentisV20
GangrelClanCamarillaAnimalism, Fortitude, ProteanV20
GargoylesBloodlineCamarilla, SabbatFlight, Fortitude, Potence +1V20
GiovanniClanDominate, Necromancy, PotenceV20
Harbingers of SkullsBloodlineCamarilla, Independent, SabbatAuspex, Fortitude, NecromancyV20
KiasydBloodlineCamarilla, Independent, SabbatDominate, Mytherceria, ObtenebrationV20
KoldunsBloodlineAnimalismV20
LamiaBloodlineFortitude, Necromancy, PotenceV20
LasombraClanSabbatDominate, Obtenebration, PotenceV20
Lasombra AntitribuBloodlineSabbatDominate, Obtenebration, PotenceV20
LhiannanBloodlineCamarilla, SabbatAnimalism, Ogham, PresenceV20
MalkavianClanCamarillaAuspex, Dementation, ObfuscateV20
Malkavian AntitribuBloodlineSabbatAuspex, Dementation, ObfuscateV20
MarinersBloodlineAnimalism, Fortitude, ProteanV20
NagarajaBloodlineCamarilla, SabbatAuspex, Dominate, NecromancyV20
NoiadBloodlineAnimalism, Auspex, ProteanV20
NosferatuClanAnarch, CamarillaAnimalism, Obfuscate, PotenceV20
Nosferatu AntitribuBloodlineSabbatAnimalism, Obfuscate, PotenceV20
Old Clan TzimisceBloodlineAnimalism, Auspex, DominateV20
PandersBloodlineV20
RavnosClanCamarilla, Independent, SabbatAnimalism, Chimerstry, FortitudeV20
Ravnos AntitribuBloodlineSabbatAnimalism, Chimerstry, FortitudeV20
SalubriBloodlineCamarilla, IndependentAuspex, Fortitude, ObeahV20
Salubri AntitribuBloodlineSabbatAuspex, Fortitude, ValerenV20
SamediBloodlineCamarilla, Independent, SabbatFortitude, Obfuscate, ThanatosisV20
Serpents of the LightBloodlineObfuscate, Presence, SerpentisV20
Telyavelic TremereBloodlineAuspex, Presence, ThaumaturgyV20
TlaciqueBloodlineObfuscate, Presence, ProteanV20
ToreadorClanAnarch, CamarillaAuspex, Celerity, PresenceV20
Toreador AntitribuBloodlineSabbatAuspex, Celerity, PresenceV20
TremereClanCamarillaAuspex, Dominate, ThaumaturgyV20
Tremere AntitribuBloodlineSabbatAuspex, Dominate, ThaumaturgyV20
True BrujahBloodlineCamarilla, Independent, SabbatPotence, Presence, TemporisV20
TzimisceClanSabbatAnimalism, Auspex, VicissitudeV20
VentrueClanCamarillaDominate, Fortitude, PresenceV20
Ventrue AntitribuBloodlineSabbatDominate, FortitudeV20
Warrior SetitesBloodlinePotence, Presence, SerpentisV20
Wu ZaoBloodlineAuspex, FortitudeV20
Classification: Union // Open Ref vampire/faction/bloodline/salubri

Salubri

Bloodline · Vampire

Vampire
Nickname
Cyclops, or, less kindly, Soulsuckers
Sect
Camarilla, Independent
Disciplines
Auspex, Fortitude, Obeah
I say this and mean it truly — no burden I have ever carried is heavier than what this new eye has seen.
I say this and mean it truly — no burden I have ever carried is heavier than what this new eye has seen.

The Salubri were once a true Clan. Their Clan founder, Saulot, was said to be a superlative warrior as well as a fair-minded judge. It was also said that he grew progressively more disgusted with Kindred affairs over time, and weary of the constant, bloody cycles of violence and betrayal. He left his home for lands far to the east. When he returned, he was changed. He was tranquil and contemplative, but also somewhat fatalistic. Most surprisingly, though, he had developed a third eye in his forehead. Saulot Embraced new childer, and his Clan slowly split into two distinct lines — the “warrior” and “healer” Salubri. For centuries, they acted as advisors, bodyguards, and sages to other Kindred and, to a lesser extent, mortals.

And then came the diablerie of Saulot.

The mages of the newly created Tremere line found Saulot’s torpid body, and drained his blood and soul. They usurped the power of the one of the Clans of Caine, and sent the Salubri into a downward spiral from which they never really recovered. Tonight, rumor has it that only seven members of the once-respected line exist at any given time.

The rumors die hard, however. Modern Kindred know of the Salubri as diablerists who consume their own sires (and do it openly — patricide is hardly unknown among the other Clans, but they don’t admit to it) and remove the souls of other Kindred. The Soulsuckers are, supposedly, a Clan of defilers and liars from centuries past, possibly involved with demon worship, and demonstrably part of the Sabbat (see Salubri antitribu, p. 431). They ask, quite reasonably, how the Salubri are able to achieve Golconda with any regularity. They wonder how any line can sustain itself with so few members. And, finally, they pose this question: even if these first two notions are taken as given, why would the Salubri need to submit to diablerie? Why do their childer need to consume their sires’ souls, if not for some defect in the bloodline itself?

Appearance

Each Salubri has a third eye in the center of their forehead. Otherwise, the Salubri are too few in number for any generalization about their appearances to be possible. Their ranks in modern nights have included children, the elderly, and adults of all races.

Haven

Salubri are unwelcome in most cities, and that means their havens are situated in isolated environments. They also usually have multiple escape routes, and only have what possessions the character can carry in a backpack. Quick departures are not uncommon for the members of this bloodline, so Salubri don’t get attached to their havens.

Background

The Salubri Embrace people whom they feel can find Golconda. Healers, teachers, empaths, and other people with high Humanity ratings are good choices, although occasionally Salubri Embrace evil people in hopes of seeing them redeemed (or, at least, setting them on that path).

Character Creation

Social or Mental Attributes are often primary, as are Knowledges. Most Salubri also have decent ratings in Empathy. All Salubri must take five dots of Generation (to represent their diablerie of their sires), and most have at least a dot of Herd as well.

Clan Disciplines

Auspex, Fortitude, Obeah

Weakness

Salubri have difficulty feeding on unwilling vessels. If a Cyclops attempts it, she loses a point of Willpower.

Organization

The Salubri are not, as a bloodline, organized. In fact, when Salubri do meet, it tends to be on the instruction of their sires — the dying wish of a given Cyclops to her childe might be to seek out another member of the bloodline and deliver a message or pay respects.

Stereotypes

  • Camarilla: Judge a man by the company he keeps.
  • Sabbat: Fish gotta swim, birds gotta fly, warriors gotta make war.
  • Tremere: The enemy. For them, there can be no forgiveness.

Sect

The Salubri are independent, though they do sometimes masquerade as other Clans and blend in with the Camarilla. The Salubri, however, are just trying to survive long enough to reach Golconda and pass along their blood. Sectarian politics mean nothing to them.

Weakness

Salubri have difficulty feeding on unwilling vessels. If a Cyclops attempts it, she loses a point of Willpower.

Background

The Salubri Embrace people whom they feel can find Golconda. Healers, teachers, empaths, and other people with high Humanity ratings are good choices, although occasionally Salubri Embrace evil people in hopes of seeing them redeemed (or, at least, setting them on that path).

Organization

The Salubri are not, as a bloodline, organized. In fact, when Salubri do meet, it tends to be on the instruction of their sires — the dying wish of a given Cyclops to her childe might be to seek out another member of the bloodline and deliver a message or pay respects.

See also 5

Clans & Bloodlines

  • Tremere vampire/faction/clan/tremere

Disciplines

  • Auspex vampire/power/discipline/auspex
  • Fortitude vampire/power/discipline/fortitude
  • Obeah vampire/power/discipline/obeah

Other Factions

  • Sabbat vampire/faction/sect/the-sabbat
Referenced by 3

Clan Lore

Clans & Bloodlines

Rites & Rituals

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