{"id":"werewolf/power/gift/laughter-of-the-soul","type":"power","system":"gift","line":"werewolf","name":"Laughter of the Soul","sources":[{"source":"CB","page":45,"folio":52}],"entries":["The","{@fera Ajaba|W20}’s barking chuckle worms into enemies’ minds, becoming a harbinger of terror and madness. Fear-spirits teach this Gift.","System: The {@fera Ajaba|W20} laughs, and the player rolls {@attribute Manipulation|V20} + {@system Intimidation|V20} (difficulty of the victim’s Willpower). One success makes the target uneasy, three induces shivering paranoia and anxiety attacks, and five send him fleeing into the night screaming. Rolling three or more successes drives creatures capable of fear frenzy into that state, unless they spend two Willpower to resist for the rest of the scene. Even then, they remain unnerved and jumpy."],"level":3,"_qa":{"flags":[],"parser":"bulleted_entries","confidence":0.9,"extracted":"2026-10-12","job":"cb-gifts"},"_links":{"self":"/api/v1/records/werewolf/power/gift/laughter-of-the-soul","html":"/records/werewolf/power/gift/laughter-of-the-soul","parent":null,"children":"/api/v1/records/werewolf/power/gift/laughter-of-the-soul/children","sources":[{"abbr":"CB","page":45,"folio":45,"title":"Changing Breeds"}]},"_db":{"title":"Laughter of the Soul","props":[["Cost","2 Willpower"],["Roll","Manipulation + Intimidation (difficulty of the victim’s Willpower)"]],"parent_id":null,"level":3,"category":null,"summary":"The Ajaba’s barking chuckle worms into enemies’ minds, becoming a harbinger of terror and madness. Fear-spirits teach this Gift. System: The Ajaba laughs, and the player rolls Manipulation + Intimidation (difficulty of","tags":[],"children":[]}}