{"id":"werewolf/power/gift/elemental-favor","type":"power","system":"gift","line":"werewolf","name":"Elemental Favor","sources":[{"source":"W20","page":186,"folio":184},{"source":"W20","page":188,"folio":186}],"entries":["By begging,","threatening or cajoling an urban elemental, a werewolf can convince the spirit to do her a favor such as manipu­ lating or even destroying its earthly shell. Thus, a glass sheet might explode at the Garou’s foes an unlocked door might refuse to open, or a car’s brakes might fail. An urban elemental teaches this Gift.","System: The player rolls {@attribute Charisma|V20} + {@ability Subterfuge|V20} (dif­ ficulty 7). The Storyteller determines the precise effects.","As the Glass","Walker Gift, except that this version affects the four classic elements — earth, air, water, fire — and a natural elemental teaches it."],"level":3,"source_group":"tribe","group_name":"Homid","system_text":["The player rolls Charisma + Subterfuge (dif­ ficulty 7). The Storyteller determines the precise effects."],"_qa":{"flags":["duplicate_name"],"parser":"bulleted_entries","confidence":0.9,"extracted":"2026-10-12","job":"w20-gifts"},"_links":{"self":"/api/v1/records/werewolf/power/gift/elemental-favor","html":"/records/werewolf/power/gift/elemental-favor","parent":null,"children":"/api/v1/records/werewolf/power/gift/elemental-favor/children","sources":[{"abbr":"W20","page":186,"folio":186,"title":"Werewolf: The Apocalypse 20th Anniversary Edition"},{"abbr":"W20","page":188,"folio":188,"title":"Werewolf: The Apocalypse 20th Anniversary Edition"}]},"_db":{"title":"Elemental Favor","props":[["Tribe","Homid"],["Roll","Charisma + Subterfuge"]],"parent_id":null,"level":3,"category":"Homid","summary":"By begging, threatening or cajoling an urban elemental, a werewolf can convince the spirit to do her a favor such as manipu­ lating or even destroying its earthly shell. Thus, a glass sheet might explode at the Garou’s","tags":[],"children":[]}}