{"id":"werewolf/location/umbral_realm/liquid-assets","type":"location","system":"umbral_realm","line":"werewolf","name":"LIQUID ASSETS","sources":[{"source":"UVS","page":59,"folio":58}],"entries":["As the Weaver is as much about commerce as technology, the {@umbral_realm CyberRealm|W20} has its own deeply-ingrained currency. The currency, called “juice,” takes the form of liquefied Gnosis serving as literal fuel for machines or metaphorical fuel for spirits and shapeshifters.","Juice is the lifeblood of the Realm and its inhabitants. The most powerful entities in the {@umbral_realm CyberRealm|W20} have the most juice while on the street levels the denizens fight and barter and steal for what they can get. Because their own bodies contain Gnosis, visiting shapeshifters quickly learn that anything or anyone they’ll meet has plans to acquire that juice one way or another.","commonplace among humanity. It has always represented the peak of the Weaver’s influence, embodying the excesses and greatest potential of technology.","The {@umbral_realm CyberRealm|W20}’s growth surged during the Industrial Revolution along with the {@umbral_realm Scar|W20}. Where the {@umbral_realm Scar|W20} still embodies hungry, smoke-belching factories, the {@umbral_realm CyberRealm|W20} is a land of steel and glass and wires spun by the Weaver’s minions. The modern {@umbral_realm CyberRealm|W20} represents the Information Age, constantly growing in size and building shiny new structures and technology over incompatible, obsolete junk.","The {@umbral_realm CyberRealm|W20} is divided into three areas. The central area is Spider City, a three-tiered manifestation of future shock and urban existence in its purest form. Beneath that, the Pit’s tunnels contain all manner of discarded trash, refuse, and what’s left of used-up spirits and intruders. Far above, sprawling out against the backdrop of a flat gray sky, the {@ability Computer|V20} Web embodies data in spiritual form.","The {@umbral_realm CyberRealm|W20} is accessible through Moonlit Airts, but actually getting inside means getting past the realm’s Weaver-spirit guardians. {@fera Ananasi|W20} have a free pass, and can sometimes convince the guardians to let them bring guests.","Getting out is trickier. From the Micro Level, spending a Gnosis point at a juncture terminal allows for an Intelligence + {@ability Computer|V20} roll to get a shapeshifter into the Near Umbra (difficulty 8) or even the material world (difficulty 9). Rumors suggest paths out through the Pit, and some Weaver Constructs can smuggle shapeshifters out for a steep price. The {@fera Ratkin|W20} and some high-ranking {@tribe Bone Gnawers|Kin} are rumored to have ways of getting in and out of the Pit. Ananasi still come and go, but smuggling their guests out might take more convincing."],"_links":{"self":"/api/v1/records/werewolf/location/umbral_realm/liquid-assets","html":"/records/werewolf/location/umbral_realm/liquid-assets","parent":null,"children":"/api/v1/records/werewolf/location/umbral_realm/liquid-assets/children","sources":[{"abbr":"UVS","page":59,"folio":59,"title":"Umbra: The Velvet Shadow"}]},"_db":{"title":"LIQUID ASSETS","props":[],"parent_id":null,"level":null,"category":null,"summary":"As the Weaver is as much about commerce as technology, the CyberRealm has its own deeply-ingrained currency. The currency, called “juice,” takes the form of liquefied Gnosis serving as literal fuel for machines or","tags":[],"children":[]}}