{"id":"werewolf/creature/spirit/weaver-charms","type":"creature","system":"spirit","line":"werewolf","name":"Weaver Charms","sources":[{"source":"W20","page":369,"folio":367}],"entries":["These Charms are granted by the Weaver. A spirit with one of these Charms can use {@gift Airt Sense|CB} to travel via the {@fetish Pattern Web|UVS}.","• {@gift Calcify|CB}: The spirit binds a character into the {@fetish Pattern Web|UVS}. The Storyteller rolls Willpower, contested by the target’s Rage. Each success subtracts one dot from a Physical Attribute of the spirit’s choice (or Essence in the case of spirits). When the target’s Essence or Attributes drop to zero, the target is held in the {@fetish Pattern Web|UVS}. Werewolves","must be freed by their packmates, while Wyld energy can disrupt the {@fetish Pattern Web|UVS} to free spirits.","• Solidify Reality: The spirit extends and strengthens the {@fetish Pattern Web|UVS}. The Storyteller rolls the spirit’s Gnosis. Each success increases the target’s Essence (or effective health levels) by one per success. The effects last for a day. A target can only benefit from one use of this Charm at a time; all further uses before the effects wear off automatically fail.","• {@sphere Spirit|M20} Static: The spirit increases the Gauntlet in an area by one. Up to three spirits may work in concert (increasing the Gauntlet by three). The spirit must re­ main in the same area and is distracted, reducing all of its dice pools by 2."],"_qa":{"flags":["no_attributes"],"parser":"stat_block","confidence":0.9,"extracted":"2026-10-12","job":"w20-spirits"},"_links":{"self":"/api/v1/records/werewolf/creature/spirit/weaver-charms","html":"/records/werewolf/creature/spirit/weaver-charms","parent":null,"children":"/api/v1/records/werewolf/creature/spirit/weaver-charms/children","sources":[{"abbr":"W20","page":369,"folio":369,"title":"Werewolf: The Apocalypse 20th Anniversary Edition"}]},"_db":{"title":"Weaver Charms","props":[],"parent_id":null,"level":null,"category":null,"summary":"These Charms are granted by the Weaver. A spirit with one of these Charms can use Airt Sense to travel via the Pattern Web. • Calcify: The spirit binds a character into the Pattern Web. The Storyteller rolls Willpower,","tags":[],"children":[]}}