{"id":"vampire/power/ritual/craft-dream-catcher","type":"power","system":"ritual","line":"vampire","name":"Craft Dream Catcher","sources":[{"source":"RotB","page":63,"folio":62}],"entries":["A dream catcher (well-known to Native American vendors in U.S. tourist traps) is a minor artifact which protects a sleeping person. The ritualist must craft the dream catcher by hand and incorporate tiny bits of hair, blood (less than one point), and spittle from the individual for whom the item is crafted.",{"type":"header","text":"System","level":4},"Once created, the dream catcher lasts for one week per success. As long as the owner has the dream catcher on his person or within five feet/three meters, he gains the following benefits: First, the difficulty for all attacks made against him by spirits increases by 2. Second, the difficulty for all attempts to influence his mind or his dreams while he sleeps increases by 2. Finally, if the owner is a vampire, the difficulty for him to awaken during the day in response to potential danger decreases by 2."],"_qa":{"flags":[],"parser":"headed_entries","confidence":0.9,"extracted":"2026-10-12","job":"rotb-rituals"},"level":3,"family":"Old Skool Sorcery","_links":{"self":"/api/v1/records/vampire/power/ritual/craft-dream-catcher","html":"/records/vampire/power/ritual/craft-dream-catcher","parent":null,"children":"/api/v1/records/vampire/power/ritual/craft-dream-catcher/children","sources":[{"abbr":"RotB","page":63,"folio":63,"title":"Rites of the Blood"}]},"_db":{"title":"Craft Dream Catcher","props":[["Tradition","Old Skool Sorcery"],["Duration","one week per success"]],"parent_id":null,"level":3,"category":null,"summary":"A dream catcher (well-known to Native American vendors in U.S. tourist traps) is a minor artifact which protects a sleeping person. The ritualist must craft the dream catcher by hand and incorporate tiny bits of hair, blood (less than one point), and spittle from the individual for whom the item is crafted.","tags":[],"children":[]}}