{"id":"vampire/power/discipline_power/wind-dance","type":"power","system":"discipline_power","line":"vampire","name":"Wind Dance","sources":[{"source":"V20","page":232,"folio":224}],"entries":["The thaumaturge invokes the power of the winds, moving in a blur. She gains a preternatural edge in","avoiding her enemies’ blows, moving out of their way before the enemy has a chance to throw them.","System: The player can dodge any number of attacks with her full dice pool in a single turn. This advantage applies only to dodges — if the character wishes to attack and dodge, the player must still split her dice pool. This power lasts for one scene."],"parent":"vampire/power/discipline/the-path-of-mars","level":3,"_qa":{"flags":[],"parser":"section_entries","confidence":0.9,"extracted":"2026-10-15","job":"v20-disciplines"},"_links":{"self":"/api/v1/records/vampire/power/discipline_power/wind-dance","html":"/records/vampire/power/discipline_power/wind-dance","parent":"/api/v1/records/vampire/power/discipline/the-path-of-mars","children":"/api/v1/records/vampire/power/discipline_power/wind-dance/children","sources":[{"abbr":"V20","page":232,"folio":232,"title":"Vampire: The Masquerade 20th Anniversary Edition"}]},"_db":{"title":"Wind Dance","props":[["Discipline","The Path of Mars"],["Duration","one scene"]],"parent_id":"vampire/power/discipline/the-path-of-mars","level":3,"category":null,"summary":"The thaumaturge invokes the power of the winds, moving in a blur. She gains a preternatural edge in avoiding her enemies’ blows, moving out of their way before the enemy has a chance to throw them. System: The player","tags":[],"children":[]}}