{"id":"vampire/power/discipline_power/shroud-of-night","type":"power","system":"discipline_power","line":"vampire","name":"Shroud of Night","sources":[{"source":"V20","page":197,"folio":189}],"entries":["The vampire can create a cloud of inky blackness. The cloud completely obscures light and even sound to some extent. Those who have been trapped within it (and survived) describe the cloud as viscous and un-nerving. This physical manifestation lends credence to those {@clan Lasombra|V20} who claim that their darkness is something other than mere shadow.","The tenebrous cloud may even move, if the creating Kindred wishes, though this requires complete concentration.","System: The player rolls {@attribute Manipulation|V20} + {@ability Occult|V20} (difficulty 7). Success on the roll generates darkness roughly 10 feet (three meters) in diameter, though the amorphous cloud constantly shifts and undulates, sometimes even extending shadowy tendrils. Each additional success doubles the diameter of the cloud (though the vampire may voluntarily reduce the area she wishes to cover). The cloud may be invoked at a distance of up to 50 yards/meters, though creating darkness outside the vampire’s line of sight adds two to the difficulty of the roll and requires a blood point’s expenditure.","The tarry mass actually extinguishes light sources it engulfs (with the exception of fire), and muffles sounds until they are indistinguishable. Those within the cloud lose all sense of sight and feel as though they’ve been immersed in pitch. Sound also warps and distorts within the cloud, making it nearly impossible to accomplish anything (+2 difficulty, as per Blind Fighting on p. 274). Even those possessed of {@discipline_power Heightened Senses|V20}, {@discipline_power Eyes of the Beast|V20}, Tongue of the Asp, and similar powers suffer the penalty for blindness due to the unnatural darkness. Additionally, being surrounded by the Shroud of Night reduces {@attribute Stamina|V20}-based dice pools by two dice, as the murk smothers and agitates the victims. This effect is not cumulative with {@discipline_power Shadow Play|V20}, although targets asphyxiate as per {@discipline_power Shadow Play|V20} if they reach 0 {@attribute Stamina|V20}; more than one unfortunate mortal has “drowned” in darkness.","Mortals and animals surrounded by the Shroud of Night must make Courage rolls per {@discipline_power Shadow Play|V20}, above, or panic and flee."],"parent":"vampire/power/discipline/obtenebration","level":2,"_qa":{"flags":[],"parser":"section_entries","confidence":0.9,"extracted":"2026-10-15","job":"v20-disciplines"},"_links":{"self":"/api/v1/records/vampire/power/discipline_power/shroud-of-night","html":"/records/vampire/power/discipline_power/shroud-of-night","parent":"/api/v1/records/vampire/power/discipline/obtenebration","children":"/api/v1/records/vampire/power/discipline_power/shroud-of-night/children","sources":[{"abbr":"V20","page":197,"folio":197,"title":"Vampire: The Masquerade 20th Anniversary Edition"}]},"_db":{"title":"Shroud of Night","props":[["Discipline","Obtenebration"],["Roll","Manipulation + Occult (difficulty 7)"]],"parent_id":"vampire/power/discipline/obtenebration","level":2,"category":null,"summary":"The vampire can create a cloud of inky blackness. The cloud completely obscures light and even sound to some extent. Those who have been trapped within it (and survived) describe the cloud as viscous and un-nerving.","tags":[],"children":[]}}