{"id":"vampire/power/discipline/vicissitude","type":"power","system":"discipline","line":"vampire","name":"Vicissitude","sources":[{"source":"V20","page":249,"folio":241}],"entries":["Vicissitude is the signature power of the Tzimisce, and is rarely shared outside the Clan (though it is known to some other Cainites of the Sabbat). Similar to Protean in some ways, Vicissitude allows vampires to shape and sculpt flesh and bone. When a Kindred uses Vicissitude to alter mortals, ghouls, and vampires of higher Generation, the effects of the power are permanent; vampires of equal or lower Generation can choose to heal the effects of Vicissitude as though they were aggravated wounds. A wielder of Vicissitude can always reshape her own flesh.","The wielder must establish skin-to-skin contact and must often manually sculpt the desired result for these powers to take effect. This also applies to the use of the power on oneself. {@clan Tzimisce|V20} skilled in Vicissitude are often inhumanly beautiful; those less skilled are simply inhuman.","There are rumors that Vicissitude is a disease rather than a “normal” Discipline, but only the Fiends know for sure, and they aren’t talking.","Note: Nosferatu always “heal” Vicissitude alterations, at least the ones that make them better-looking. The ancient curse of the Clan may not be circumvented through Vicissitude. The same applies to physical deformities from the Gangrel Clan weakness.","Body {@ability Crafts|V20}","Vampires who wish to use Vicissitude well often specialize their knowledge of Medicine in an art known as Body Crafts. This specialization enables its possessor to make all manner of alterations to living and dead flesh and bone. It also gives insight into more mundane techniques; many Tzimisce are skilled at flaying, bone-carving, embalming, taxidermy, tattooing, and piercing."],"powers":["vampire/power/discipline_power/blood-of-acid","vampire/power/discipline_power/bloodform","vampire/power/discipline_power/bonecraft","vampire/power/discipline_power/breath-of-the-dragon","vampire/power/discipline_power/chiropteran-marauder","vampire/power/discipline_power/cocoon","vampire/power/discipline_power/earths-vast-haven","vampire/power/discipline_power/fleshcraft","vampire/power/discipline_power/horrid-form","vampire/power/discipline_power/malleable-visage"],"_qa":{"flags":[],"parser":"section_entries","confidence":0.9,"extracted":"2026-10-15","job":"v20-disciplines"},"_links":{"self":"/api/v1/records/vampire/power/discipline/vicissitude","html":"/records/vampire/power/discipline/vicissitude","parent":null,"children":"/api/v1/records/vampire/power/discipline/vicissitude/children","sources":[{"abbr":"V20","page":249,"folio":249,"title":"Vampire: The Masquerade 20th Anniversary Edition"}]},"_db":{"title":"Vicissitude","props":[],"parent_id":null,"level":null,"category":null,"summary":"Vicissitude is the signature power of the Tzimisce, and is rarely shared outside the Clan (though it is known to some other Cainites of the Sabbat). Similar to Protean in some ways, Vicissitude allows vampires to shape and sculpt flesh and bone.","tags":[],"children":[{"id":"vampire/power/discipline_power/malleable-visage","type":"power","system":"discipline_power","line":"vampire","name":"Malleable Visage","title":"Malleable Visage","parent_id":"vampire/power/discipline/vicissitude","level":1,"category":null,"summary":"A vampire with this power may alter her own bodily parameters: height, build, voice, facial features, and skin tone, among other things. Such changes are cos- metic and minor in scope — no more than a foot (30 cm) of","sources":"V20"},{"id":"vampire/power/discipline_power/fleshcraft","type":"power","system":"discipline_power","line":"vampire","name":"Fleshcraft","title":"Fleshcraft","parent_id":"vampire/power/discipline/vicissitude","level":2,"category":null,"summary":"This power is similar to Malleable Visage, above, but allows the vampire to perform drastic, grotesque alterations on other creatures. Tzimisce often use this power to transform their servitors into monstrous guards,","sources":"V20"},{"id":"vampire/power/discipline_power/bonecraft","type":"power","system":"discipline_power","line":"vampire","name":"Bonecraft","title":"Bonecraft","parent_id":"vampire/power/discipline/vicissitude","level":3,"category":null,"summary":"This terrible power allows a vampire to manipulate bone in the same manner that flesh is shaped. In conjunction with Fleshcraft, above, this power enables a Vicissitude practitioner to deform a victim (or herself)","sources":"V20"},{"id":"vampire/power/discipline_power/horrid-form","type":"power","system":"discipline_power","line":"vampire","name":"Horrid Form","title":"Horrid Form","parent_id":"vampire/power/discipline/vicissitude","level":4,"category":null,"summary":"Kindred use this power to become hideous and deadly monsters. The vampire’s stature increases to a full eight feet (two and a half meters), the skin becomes a sickly greenish-gray or grayish-black chitin, the arms","sources":"V20"},{"id":"vampire/power/discipline_power/bloodform","type":"power","system":"discipline_power","line":"vampire","name":"Bloodform","title":"Bloodform","parent_id":"vampire/power/discipline/vicissitude","level":5,"category":null,"summary":"A vampire with this power can physically transform all or part of her body into sentient vitae. This blood is in all respects identical to the vampire’s normal vitae; she can use it to nourish herself or others, create","sources":"V20"},{"id":"vampire/power/discipline_power/blood-of-acid","type":"power","system":"discipline_power","line":"vampire","name":"Blood of Acid","title":"Blood of Acid","parent_id":"vampire/power/discipline/vicissitude","level":6,"category":null,"summary":"At this level of mastery, the vampire has converted his blood to a viscous acid. Any blood he consumes likewise becomes acid, which is corrosive enough to burn human (and vampiric flesh) as well as wood. This effect is","sources":"V20"},{"id":"vampire/power/discipline_power/chiropteran-marauder","type":"power","system":"discipline_power","line":"vampire","name":"Chiropteran Marauder","title":"Chiropteran Marauder","parent_id":"vampire/power/discipline/vicissitude","level":6,"category":null,"summary":"Similar to Horrid Form, the Chiropteran Marauder is a terrifying, bipedal bat, bearing a wickedly fanged maw and veined, leathery wings. This power confers all of the benefits of the Horrid Form, in addition to a few","sources":"V20"},{"id":"vampire/power/discipline_power/cocoon","type":"power","system":"discipline_power","line":"vampire","name":"Cocoon","title":"Cocoon","parent_id":"vampire/power/discipline/vicissitude","level":7,"category":null,"summary":"The Cainite can form an opaque cocoon from blood and other fluids excreted from her body. The cocoon hardens after a few moments, turning into a tough, white shell. This cocoon provides considerable protection to the","sources":"V20"},{"id":"vampire/power/discipline_power/breath-of-the-dragon","type":"power","system":"discipline_power","line":"vampire","name":"Breath of the Dragon","title":"Breath of the Dragon","parent_id":"vampire/power/discipline/vicissitude","level":8,"category":null,"summary":"The vampire becomes like one of the terrible draculs of the Old World, able to exhale a deadly gout of flame. This flame does not hurt the vampire himself, though he may become trapped in flames if it engulfs flammable","sources":"V20"},{"id":"vampire/power/discipline_power/earths-vast-haven","type":"power","system":"discipline_power","line":"vampire","name":"Earth’s Vast Haven","title":"Earth’s Vast Haven","parent_id":"vampire/power/discipline/vicissitude","level":9,"category":null,"summary":"This power, developed in the nights when the Tzimisce were the terrible masters of Eastern Europe, allows the vampire to sink into and disperse himself through the ground. Unlike the Protean power of Earth Meld,","sources":"V20"}]}}