{"id":"vampire/power/discipline/koldunic-sorcery","type":"power","system":"discipline","line":"vampire","name":"Koldunic Sorcery","sources":[{"source":"V20","page":456,"folio":448}],"entries":["The actual casting of Koldunic sorcery requires more than a clumsy exertion of will. Such magic demands perfection of form and mastery of the appropriate lore. The caster’s player spends one blood point and rolls (Attribute) + Occult against a difficulty of the power’s level + 3, with the specific Attribute listed for each path or “way.” Vampires always use the base Attribute, ignoring any bonuses gained from blood expenditure or other Disciplines. All kolduns must select one of the ways listed below as their primary path."],"_links":{"self":"/api/v1/records/vampire/power/discipline/koldunic-sorcery","html":"/records/vampire/power/discipline/koldunic-sorcery","parent":null,"children":"/api/v1/records/vampire/power/discipline/koldunic-sorcery/children","sources":[{"abbr":"V20","page":456,"folio":456,"title":"Vampire: The Masquerade 20th Anniversary Edition"}]},"_db":{"title":"Koldunic Sorcery","props":[],"parent_id":null,"level":null,"category":null,"summary":"The actual casting of Koldunic sorcery requires more than a clumsy exertion of will. Such magic demands perfection of form and mastery of the appropriate lore. The caster’s player spends one blood poi","tags":[],"children":[{"id":"vampire/power/discipline/the-way-of-earth","type":"power","system":"discipline","line":"vampire","name":"The Way of Earth","title":"The Way of Earth","parent_id":"vampire/power/discipline/koldunic-sorcery","level":null,"category":null,"summary":"Capable of great destruction and great healing, the earth is the womb of life and the sepulcher of death. It drinks all blood violently spilled upon its soil, and so mirrors the vampire. It is by asso","sources":"V20"},{"id":"vampire/power/discipline/the-way-of-fire","type":"power","system":"discipline","line":"vampire","name":"The Way of Fire","title":"The Way of Fire","parent_id":"vampire/power/discipline/koldunic-sorcery","level":null,"category":null,"summary":"The ancient anathema of vampires, the element of fire offers the most powerful and dangerous tool available to koldun. The Way of Fire shares aspects with the Way of Earth, in that it focuses more on ","sources":"V20"},{"id":"vampire/power/discipline/the-way-of-water","type":"power","system":"discipline","line":"vampire","name":"The Way of Water","title":"The Way of Water","parent_id":"vampire/power/discipline/koldunic-sorcery","level":null,"category":null,"summary":"Largely practiced by koldun with havens near a large water source, this way can raise watery spirit slaves and dash a ship to splinters. More subtly, the vampire may lurk in the depths or conjure illu","sources":"V20"},{"id":"vampire/power/discipline/the-way-of-wind","type":"power","system":"discipline","line":"vampire","name":"The Way of Wind","title":"The Way of Wind","parent_id":"vampire/power/discipline/koldunic-sorcery","level":null,"category":null,"summary":"Subtler than mastery over earth, this way evokes the air in the breath of the living and last rattle of a dying man. In stillness or motion, koldun turn all aspects of air to their unliving design.","sources":"V20"}]}}