{"id":"vampire/power/discipline/elemental-mastery","type":"power","system":"discipline","line":"vampire","name":"Elemental Mastery","sources":[{"source":"V20","page":222,"folio":214}],"entries":["This path allows a vampire limited control over and communion with inanimate objects. Elemental Mastery can only be used to affect the unliving — a vampire could not cause a tree to walk by using {@discipline_power Animate the Unmoving|V20}, for instance. Thaumaturges who seek mastery over living things generally study paths such as {@discipline The Green Path|V20} (p. 215)."],"parent":"vampire/power/discipline/thaumaturgy","tags":["path"],"powers":["vampire/power/discipline_power/animate-the-unmoving","vampire/power/discipline_power/elemental-form","vampire/power/discipline_power/elemental-strength","vampire/power/discipline_power/summon-elemental","vampire/power/discipline_power/wooden-tongues"],"_qa":{"flags":[],"parser":"section_entries","confidence":0.9,"extracted":"2026-10-15","job":"v20-disciplines"},"level":null,"_links":{"self":"/api/v1/records/vampire/power/discipline/elemental-mastery","html":"/records/vampire/power/discipline/elemental-mastery","parent":"/api/v1/records/vampire/power/discipline/thaumaturgy","children":"/api/v1/records/vampire/power/discipline/elemental-mastery/children","sources":[{"abbr":"V20","page":222,"folio":222,"title":"Vampire: The Masquerade 20th Anniversary Edition"}]},"_db":{"title":"Elemental Mastery","props":[],"parent_id":"vampire/power/discipline/thaumaturgy","level":null,"category":null,"summary":"This path allows a vampire limited control over and communion with inanimate objects. Elemental Mastery can only be used to affect the unliving — a vampire could not cause a tree to walk by using Animate the Unmoving,","tags":["path"],"children":[{"id":"vampire/power/discipline_power/elemental-strength","type":"power","system":"discipline_power","line":"vampire","name":"Elemental Strength","title":"Elemental Strength","parent_id":"vampire/power/discipline/elemental-mastery","level":1,"category":null,"summary":"The vampire can draw upon the strength and resilience of the earth, or of the objects around him, to increase his physical prowess without the need for large amounts of blood. System: The player allocates a total of","sources":"V20"},{"id":"vampire/power/discipline_power/wooden-tongues","type":"power","system":"discipline_power","line":"vampire","name":"Wooden Tongues","title":"Wooden Tongues","parent_id":"vampire/power/discipline/elemental-mastery","level":2,"category":null,"summary":"A vampire may speak, albeit in limited fashion, with the spirit of any inanimate object. The conversation may not be incredibly interesting, as most rocks and chairs have limited concern for what occurs around them, but","sources":"V20"},{"id":"vampire/power/discipline_power/animate-the-unmoving","type":"power","system":"discipline_power","line":"vampire","name":"Animate the Unmoving","title":"Animate the Unmoving","parent_id":"vampire/power/discipline/elemental-mastery","level":3,"category":null,"summary":"Objects affected by this power move as the vampire using it dictates. An object cannot take an action that would be completely inconceivable for something with its form — for instance, a door could not leap from its","sources":"V20"},{"id":"vampire/power/discipline_power/elemental-form","type":"power","system":"discipline_power","line":"vampire","name":"Elemental Form","title":"Elemental Form","parent_id":"vampire/power/discipline/elemental-mastery","level":4,"category":null,"summary":"The vampire can take the shape of any inanimate object of a mass roughly equal to her own. A desk, a statue, or a bicycle would be feasible, but a house or a pen would be beyond this power’s capacity. System: The number","sources":"V20"},{"id":"vampire/power/discipline_power/summon-elemental","type":"power","system":"discipline_power","line":"vampire","name":"Summon Elemental","title":"Summon Elemental","parent_id":"vampire/power/discipline/elemental-mastery","level":5,"category":null,"summary":"A vampire may summon one of the traditional spirits of the elements: a salamander (fire), a sylph (air), a gnome (earth), or an undine (water). Some thaumaturges claim to have contacted elemental spirits of glass,","sources":"V20"}]}}