{"id":"vampire/power/discipline/chimerstry","type":"power","system":"discipline","line":"vampire","name":"Chimerstry","sources":[{"source":"V20","page":152,"folio":144}],"entries":["The {@clan Ravnos|V20} are known as masters of illusion, although the reason why is lost to history. Rumors abound of {@clan Ravnos|V20} ghûls, rakshasas, and shapeshifters, but whatever its origins, Chimerstry remains a potent and powerful weapon for the Deceivers. The Discipline is, fundamentally, an art of conjuration that converts the vampire’s will into phantoms that confound the senses and technology alike. Even vampires fall under the sway of the {@clan Ravnos|V20}’ illusory world, unless they have a strong enough grasp of {@npc Auspex|V20} (see p. 142). The {@clan Ravnos|V20} often use this power to swindle and seduce their victims into acts that work out badly for the victim (but great for the {@clan Ravnos|V20}).","Illusions created by Chimerstry can be seen for what they are by a victim who “proves” the illusion’s falsehood (e.g., a person who walks up to an illusory wall, expresses his disbelief in it, and puts his hand through it effectively banishes the illusion), and explicitly incredible illusions are seen as false immediately (e.g., dragons breathing fire or gravity working in reverse). Sometimes, frequent targets of Chimerstry end up attempting to disbelieve everything around them, leading to derangements (and, quite often, to the amusement of the Ravnos)."],"powers":["vampire/power/discipline_power/apparition","vampire/power/discipline_power/false-resonance","vampire/power/discipline_power/far-fatuus","vampire/power/discipline_power/fata-morgana","vampire/power/discipline_power/fatuus-mastery","vampire/power/discipline_power/horrid-reality","vampire/power/discipline_power/ignis-fatuus","vampire/power/discipline_power/permanency","vampire/power/discipline_power/shared-nightmare","vampire/power/discipline_power/suspension-of-disbelief","vampire/power/discipline_power/synesthesia"],"_qa":{"flags":[],"parser":"section_entries","confidence":0.9,"extracted":"2026-10-15","job":"v20-disciplines"},"level":null,"_links":{"self":"/api/v1/records/vampire/power/discipline/chimerstry","html":"/records/vampire/power/discipline/chimerstry","parent":null,"children":"/api/v1/records/vampire/power/discipline/chimerstry/children","sources":[{"abbr":"V20","page":152,"folio":152,"title":"Vampire: The Masquerade 20th Anniversary Edition"}]},"_db":{"title":"Chimerstry","props":[],"parent_id":null,"level":null,"category":null,"summary":"The Ravnos are known as masters of illusion, although the reason why is lost to history. Rumors abound of Ravnos ghûls, rakshasas, and shapeshifters, but whatever its origins, Chimerstry remains a potent and powerful","tags":[],"children":[{"id":"vampire/power/discipline_power/ignis-fatuus","type":"power","system":"discipline_power","line":"vampire","name":"Ignis Fatuus","title":"Ignis Fatuus","parent_id":"vampire/power/discipline/chimerstry","level":1,"category":null,"summary":"The vampire may conjure a minor, static mirage that confounds one sense. For instance, he may evoke a sul-furous stench, the appearance of stigmata, or the shatter of broken glass. Note that though tactile illusions can","sources":"V20"},{"id":"vampire/power/discipline_power/fata-morgana","type":"power","system":"discipline_power","line":"vampire","name":"Fata Morgana","title":"Fata Morgana","parent_id":"vampire/power/discipline/chimerstry","level":2,"category":null,"summary":"The Cainite can now create illusions that appeal to all the senses, though they remain static. For example, the vampire could make a filthy cellar appear as an opulent ballroom, though she could not create a glittering","sources":"V20"},{"id":"vampire/power/discipline_power/apparition","type":"power","system":"discipline_power","line":"vampire","name":"Apparition","title":"Apparition","parent_id":"vampire/power/discipline/chimerstry","level":3,"category":null,"summary":"Not really a power unto itself, Apparition allows a vampire to give motion to an illusion created with Ignis Fatuus or Fata Morgana. Thus, the Cainite could create the illusion of a living being, running water,","sources":"V20"},{"id":"vampire/power/discipline_power/permanency","type":"power","system":"discipline_power","line":"vampire","name":"Permanency","title":"Permanency","parent_id":"vampire/power/discipline/chimerstry","level":4,"category":null,"summary":"This power, also used in conjunction with Ignis Fatuus or Fata Morgana, allows a mirage to persist even when the vampire cannot see it. In this way, Ravnos often cloak their temporary havens in false trappings of","sources":"V20"},{"id":"vampire/power/discipline_power/horrid-reality","type":"power","system":"discipline_power","line":"vampire","name":"Horrid Reality","title":"Horrid Reality","parent_id":"vampire/power/discipline/chimerstry","level":5,"category":null,"summary":"Rather than create simple illusions, the vampire can now project hallucinations directly into a victim’s mind. The target of these illusions believes completely that the images are real; a hallucinatory fire can burn","sources":"V20"},{"id":"vampire/power/discipline_power/false-resonance","type":"power","system":"discipline_power","line":"vampire","name":"False Resonance","title":"False Resonance","parent_id":"vampire/power/discipline/chimerstry","level":6,"category":null,"summary":"Illusions of living or unliving beings are all well and good until someone decides to read the illusion’s mind or its aura. The automatic failure to perceive any sense of the target’s thoughts or emotions will usually","sources":"V20"},{"id":"vampire/power/discipline_power/fatuus-mastery","type":"power","system":"discipline_power","line":"vampire","name":"Fatuus Mastery","title":"Fatuus Mastery","parent_id":"vampire/power/discipline/chimerstry","level":6,"category":null,"summary":"A Ravnos with Fatuus Mastery has no restriction on how often she may use the first three levels (Ignis Fatuus, Fata Morgana, and Apparition) and can maintain or control illusions with minimal concentration or fatigue.","sources":"V20"},{"id":"vampire/power/discipline_power/shared-nightmare","type":"power","system":"discipline_power","line":"vampire","name":"Shared Nightmare","title":"Shared Nightmare","parent_id":"vampire/power/discipline/chimerstry","level":6,"category":null,"summary":"Even though Horrid Reality is visible to all onlookers, it can only inflict “damage” on one victim. With Shared Nightmare, a vampire can inflict her tormented visions on a crowd. System: To use this power, the player","sources":"V20"},{"id":"vampire/power/discipline_power/far-fatuus","type":"power","system":"discipline_power","line":"vampire","name":"Far Fatuus","title":"Far Fatuus","parent_id":"vampire/power/discipline/chimerstry","level":7,"category":null,"summary":"This power allows a Kindred to project illusions to any area he can see or visualize. Under most circumstances, accomplishing this requires him to have visited the location in question before he can project illusions","sources":"V20"},{"id":"vampire/power/discipline_power/suspension-of-disbelief","type":"power","system":"discipline_power","line":"vampire","name":"Suspension of Disbelief","title":"Suspension of Disbelief","parent_id":"vampire/power/discipline/chimerstry","level":7,"category":null,"summary":"A Ravnos with this power can imbue her Chimerstry with a sense of reality that makes it easier for view-ers to believe in the illusion. No matter how strange or surreal the illusion is, an onlooker will accept it as","sources":"V20"},{"id":"vampire/power/discipline_power/synesthesia","type":"power","system":"discipline_power","line":"vampire","name":"Synesthesia","title":"Synesthesia","parent_id":"vampire/power/discipline/chimerstry","level":8,"category":null,"summary":"A Cainite who masters this power can shuffle others’ senses around to suit his preferences. He can select one target and inflict a serious, disorienting, and all-encompassing case of synesthesia upon her, making it","sources":"V20"}]}}