{"id":"vampire/power/combo_discipline/rescue-beacon","type":"power","system":"combo_discipline","line":"vampire","name":"Rescue Beacon (Fortitude •, Presence ••••)","sources":[{"source":"LotC","page":264,"folio":263}],"entries":["Fortitude will not defend against all attacks. The wise Ventrue is prepared for the day his luck runs out and his skill is insufficient. One always needs a backup plan. This power automatically activates a Summoning to the nearest individual who has tasted the Ventrue’s blood in the event he is either forced into torpor or paralyzed via staking.","System: If the vampire either falls into torpor or is successfully staked, this power activates automatically. The player spends a blood point and rolls Charisma + Subterfuge (difficulty 4); this power is an explicit exception to the general rule that a vampire cannot spend blood while staked. The vampire can only use this power to Summon someone who has tasted the Ventrue’s blood (ghouls, blood-bound vampires, packmates with vinculum, etc.). Otherwise, the power works as Summon (V20, pp. 195-196).","This power costs 15 experience points to learn."],"_links":{"self":"/api/v1/records/vampire/power/combo_discipline/rescue-beacon","html":"/records/vampire/power/combo_discipline/rescue-beacon","parent":null,"children":"/api/v1/records/vampire/power/combo_discipline/rescue-beacon/children","sources":[{"abbr":"LotC","page":264,"folio":264,"title":"Lore of the Clans"}]},"_db":{"title":"Rescue Beacon","props":[["Prerequisites","Fortitude •, Presence ••••"],["Clan","Ventrue"]],"parent_id":null,"level":null,"category":null,"summary":"Fortitude will not defend against all attacks. The wise Ventrue is prepared for the day his luck runs out and his skill is insufficient. One always needs a backup plan. This power automatically activates a Summoning to","tags":[],"children":[]}}