{"id":"shared/rule/system/temperamental","type":"rule","system":"system","line":"shared","name":"Temperamental","sources":[{"source":"BoS","page":139},{"source":"BoS","page":140}],"entries":["Temperamental Resonance flows from your emotional state, and echoes that state back to you. For better and worse, such energies display a deep connection to one’s passions, revealing them even at time when you might not want those feelings known. Folks who “wear their hearts on their sleeves” display such energies… usually by revealing their emotions through ac tivities, but occasionally by manifesting them in stranger ways…","In game terms, a Temperamental Resonance Trait may add to your Willpower-roll difficulties if and when you strive to control or conceal your feelings. At the Faint and Subtle levels, it’s possible to keep your true feelings under wraps, but someone with Overwhelming Temperamental Resonance is essentially naked, emotionally speaking. Even when the character denies his true sentiments, those emotions might manifest in the environment around him. Such energies can be extremely helpful for certain social rolls (when those rolls follow your emotional desires), and seriously undermine other ones (rolls that depend upon actions contrary to your current emotional state). In the latter case, the dots might subtract from your dice pool… after all, it’s hard to intimidate someone when your Resonance reveals how scared you are.","Passionate people may have several different kinds of Temperamental Resonance (Wrathful, Loving, Cowardly, and so forth), or possess a single Temperamental Trait that expresses whatever their dominant emotion is at that moment (Capricious, Passionate, Moody, etc.). You could, of course, have both… but then, your character would be pretty unstable, emotionally speaking.","• Descriptions: Joyous, Depressive, Melancholy, Furious, Cheerful, Erratic, Moody, Amorous, Cowardly, Wounded, Malicious, Impulsive, Restrained, Bitter, etc.","• Signatures: Radiating emotional “vibes,” symbolic manifestations of the feelings in question (roses, shadows, storm-clouds, etc.), inappropriate expressions of one’s true emotions, strong smells (musky, sweet, attractive, unpleasant, and so on), emotional currents that pass from you into other people and animals nearby, emotionally revealing environ mental cues (cracking mirrors, blowing leaves, waves of heat or cold), and other expressions of emotional power.",{"type":"box","title":"Intimate Mysteries (BoS p. 139)","entries":["In a tangential way, these four categories could be seen as extensions of the four Avatar Essences – the “inner directions” said to guide a mage’s soul. Temperament might be regarded as an extension of a person’s Dynamic qualities, with Elemental Resonance an expression of a Primordial Essence. The Questing Avatar might nurture Devotional energies, while the Stabilizing elements certainly follow the tendencies of a Pattern soul. But yet, people are far more complex, our deeds too varied to be categorized so neatly. And so, for all the philosophical debates that mages (and Mage players…) might enjoy about such subjects, the source of such intimate mysteries remains beyond full understanding.","Ultimately, the effects of Resonance within your chronicle depend largely upon the wishes of the Storyteller and players in your group. Although these systems can add lots of color and intensity to your tale, your group may use them, alter them, or discard them as you wish."]},{"type":"box","title":"Wonders: Objects of Enchantment (BoS p. 140)","entries":["Wonders. That name seems so much more evocative than “magic items.” Yet, despite the wide range of various Wonders – a range that runs from spirit-imbued skins to high-tech gadgetry – such items encompass the reality-changing powers of magick in solid, transportable, and typically reliable forms."]},{"type":"box","title":"Variations Upon Wonder (BoS p. 140)","entries":["Depending upon the nature of the item, the powers it commands, and the apparent source of those powers (that is, science or the supernatural), a Wonder may be obviously mystical, totally innocuous, or apparently “normal” in every way that mat­ ters to an observer. Regardless of the Wonder’s appearance, however, such an object channels Enlightened craftsmanship through intensive effort, creating an item that’s far more effi­ cacious than its appearance may suggest. From flying cars to unbreakable glass, flaming swords to dimensional gateways,","these treasures make life easier for their owners and more difficult for their enemies.","Mage 20 features some simple rules for the deployment of Wonders in your chronicle. However, for folks who want a more extensive system (at the risk of additional complexity), the following rules may substitute for the simpler systems given in that book.","All Wonders involve magick in their construction, and they retain that magick in their final forms. Thanks, however, to the specific types of magick they employ and the ways in which they work, Wonders fall into several different cate­ gories, each one capitalized for easy reference. For specific rules dealing with their creation, see the Crafting a Wonder"]}],"_links":{"self":"/api/v1/records/shared/rule/system/temperamental","html":"/records/shared/rule/system/temperamental","parent":null,"children":"/api/v1/records/shared/rule/system/temperamental/children","sources":[{"abbr":"BoS","page":139,"folio":139,"title":"The Book of Secrets"},{"abbr":"BoS","page":140,"folio":140,"title":"The Book of Secrets"}]},"_db":{"title":"Temperamental","props":[],"parent_id":null,"level":null,"category":null,"summary":"Temperamental Resonance flows from your emotional state, and echoes that state back to you. For better and worse, such energies display a deep connection to one’s passions, revealing them even at time","tags":[],"children":[]}}