{"id":"shared/rule/chart/levels-of-quiet","type":"rule","system":"chart","line":"shared","name":"Levels of Quiet","sources":[{"source":"M20","page":507}],"entries":[{"type":"table","headers":["Level","Paradox Discharged","Delusions or Disassociation"],"rows":[["1","1-3","Minor quirks or occasional delusions; mage begins to manifest odd behavior and minor disassociation from his baseline reality."],["2","4-6","Delusions and disconnection become more severe; mage perceives things that no one else can see, starts denying the experiences of other people, and begins to behave irrationally even by Awakened standards."],["3","7-10","Mage’s senses backfire, creating blindness (real or conceptual), vivid hallucinations, and erratic – perhaps dangerous – behavior. Hobgoblins might appear, manifesting the mage’s delusions in ways that other people can perceive."],["4","11-15","Mage either gets trapped in a mindscape of his own design, or else behaves so irrationally that he becomes a danger to himself and everyone nearby."],["5","16-20","Mage either drops into total catatonia or takes on many of the characteristics of a Marauder but without immunity to Paradox."],["6","21+","Mage goes Marauder and becomes a Storyteller character."]],"caption":"Levels of Quiet"}],"rule_type":"chart","chart":{"headers":["Level","Paradox Discharged","Delusions or Disassociation"],"rows":[["1","1-3","Minor quirks or occasional delusions; mage begins to manifest odd behavior and minor disassociation from his baseline reality."],["2","4-6","Delusions and disconnection become more severe; mage perceives things that no one else can see, starts denying the experiences of other people, and begins to behave irrationally even by Awakened standards."],["3","7-10","Mage’s senses backfire, creating blindness (real or conceptual), vivid hallucinations, and erratic – perhaps dangerous – behavior. Hobgoblins might appear, manifesting the mage’s delusions in ways that other people can perceive."],["4","11-15","Mage either gets trapped in a mindscape of his own design, or else behaves so irrationally that he becomes a danger to himself and everyone nearby."],["5","16-20","Mage either drops into total catatonia or takes on many of the characteristics of a Marauder but without immunity to Paradox."],["6","21+","Mage goes Marauder and becomes a Storyteller character."]],"caption":"Levels of Quiet"},"_qa":{"flags":[],"parser":"table","confidence":0.8,"extracted":"2026-10-15","job":"m20-charts"},"_links":{"self":"/api/v1/records/shared/rule/chart/levels-of-quiet","html":"/records/shared/rule/chart/levels-of-quiet","parent":null,"children":"/api/v1/records/shared/rule/chart/levels-of-quiet/children","sources":[{"abbr":"M20","page":507,"folio":507,"title":"Mage: The Ascension 20th Anniversary Edition"}]},"_db":{"title":"Levels of Quiet","props":[],"parent_id":null,"level":null,"category":null,"summary":"1 1-3 Minor quirks or occasional delusions; mage begins to manifest odd behavior and minor disassociation from his baseline reality. 2 4-6 Delusions and disconnection become more severe; mage perceives things that no","tags":[],"children":[]}}