{"id":"mage/trait/instrument/armor","type":"trait","system":"instrument","line":"mage","name":"Armor","sources":[{"source":"M20","page":589}],"entries":["Protective devices can shield a mage and her allies from harm. Such instruments range from self-powered exo-suits and enchanted plate armor, hypertech fabrics, or specially reinforced clothing, to the bulletproof “ghost shirts” or woad body-paint designs intended to protect warriors in battle.","As a tool for Awakened focus, the armor in question must be created or modified by the Spheres to provide additional levels of protection. One point of Quintessence, invested into the armor with Prime 2 or better, can make that armor resistant to aggravated damage. For details about armor, see the Combat section in Chapter Nine."],"category":"Instrument","_links":{"self":"/api/v1/records/mage/trait/instrument/armor","html":"/records/mage/trait/instrument/armor","parent":null,"children":"/api/v1/records/mage/trait/instrument/armor/children","sources":[{"abbr":"M20","page":589,"folio":589,"title":"Mage: The Ascension 20th Anniversary Edition"}]},"_db":{"title":"Armor","props":[["Type","Instrument"]],"parent_id":null,"level":null,"category":"Instrument","summary":"Protective devices can shield a mage and her allies from harm. Such instruments range from self-powered exo-suits and enchanted plate armor, hypertech fabrics, or specially reinforced clothing, to the bulletproof “ghost","tags":[],"children":[]}}