{"id":"mage/power/rote/zombies","type":"power","system":"rote","line":"mage","name":"Zombies!","sources":[{"source":"HDYDT","page":89}],"entries":["The ever-popular zombie comes into being through one of four methods… none of which is especially pleasant:","• A mage can displace a living person’s mind and soul with a ghost ({@sphere Mind|M20} 5/ {@sphere Spirit|M20} 4); or…","• Turn a corpse into a living Fetish driven by a ghost ({@sphere Spirit|M20} 4/ {@sphere Matter|M20} 2/ {@sphere Prime|M20} 2); or…","• Kill the person, lock her mind inside the corpse, and command the body till it falls apart ({@sphere Mind|M20} 5/ {@sphere Life|M20} 4/ {@sphere Matter|M20} 2/ {@sphere Prime|M20} 2); or…","• Destroy the living person’s soul and then invite a ghost to take up residence ({@sphere Spirit|M20} 5/ {@sphere Life|M20} 4/ {@sphere Prime|M20} 2).","Unless the necromancer makes such Effects permanent, the zombie collapses and “expires” at the end of the feat’s Duration.","In all cases, the walking dead thing is subject to rot as described above, and makes a lousy dinner companion."],"tags":["hdydt","feat"],"_qa":{"flags":[],"parser":"headed_entries","confidence":0.9,"extracted":"2026-10-12","job":"hdydt-feats"},"level":null,"_links":{"self":"/api/v1/records/mage/power/rote/zombies","html":"/records/mage/power/rote/zombies","parent":null,"children":"/api/v1/records/mage/power/rote/zombies/children","sources":[{"abbr":"HDYDT","page":89,"folio":89,"title":"How Do You DO That?"}]},"_db":{"title":"Zombies!","props":[],"parent_id":null,"level":null,"category":null,"summary":"The ever-popular zombie comes into being through one of four methods… none of which is especially pleasant: • A mage can displace a living person’s mind and soul with a ghost (Mind 5/ Spirit 4); or… • Turn a corpse into","tags":["feat","hdydt"],"children":[]}}