{"id":"mage/power/rote/targeting-physics","type":"power","system":"rote","line":"mage","name":"Targeting Physics","sources":[{"source":"HDYDT","page":31}],"entries":["• If the mage uses {@sphere Forces|M20} 2 to enhance or redirect a weapon’s strike, then the usual “Arete successes reduce difficulty” rule applies, adding to or subtracting from the difficulty of the shot. (See Magick Enhances Violence","• Because especially successful attacks score more damage than marginally successful ones, the decreased or increased difficulty might also affect the damage that a given blow inflicts. (For details, see Phase Three: Damage in Mage 20, Chapter Nine, p. 412-413.)"],"tags":["hdydt","feat"],"_qa":{"flags":[],"parser":"headed_entries","confidence":0.9,"extracted":"2026-10-12","job":"hdydt-feats"},"level":null,"_links":{"self":"/api/v1/records/mage/power/rote/targeting-physics","html":"/records/mage/power/rote/targeting-physics","parent":null,"children":"/api/v1/records/mage/power/rote/targeting-physics/children","sources":[{"abbr":"HDYDT","page":31,"folio":31,"title":"How Do You DO That?"}]},"_db":{"title":"Targeting Physics","props":[],"parent_id":null,"level":null,"category":null,"summary":"• If the mage uses Forces 2 to enhance or redirect a weapon’s strike, then the usual “Arete successes reduce difficulty” rule applies, adding to or subtracting from the difficulty of the shot. (See Magick Enhances","tags":["feat","hdydt"],"children":[]}}