{"id":"mage/power/rote/instant-madness-sanity","type":"power","system":"rote","line":"mage","name":"Instant Madness/ Sanity","sources":[{"source":"HDYDT","page":123}],"entries":["Like the emotional attack above, this sudden burst of madness overwhelms the senses and drives the target to irrational extremes. In this case, though, a powerful (and possibly vulgar) {@sphere Mind|M20} 4 assault blows the doors off the victim’s sense of reality. Hallucinations, impulses, sudden disconnection from reality – this is the Marauder’s curse, and it’s one that sufficiently skilled Mad Ones and Fallen mages employ with great enthusiasm.","Reversed, the attack can suddenly restore sanity to normally insane characters; metaphysically demented ones, however – like Marauders, or {@clan Malkavian|V20} vampires – remain immune, even to Masters of the {@sphere Mind|M20} Sphere.","Instant bursts of sanity or madness involve vulgar magick; a clever mage, however, could slowly drive a character (in)sane through perfectly plausible means.","For various forms of insanity and other long-term traumas, see the Derangements section of Mage 20, Appendix II,","pp. 649-650, and Things Man Was Not Meant to Know in Chapter Nine, p. 407."],"tags":["hdydt","feat"],"_qa":{"flags":[],"parser":"headed_entries","confidence":0.9,"extracted":"2026-10-12","job":"hdydt-feats"},"level":null,"_links":{"self":"/api/v1/records/mage/power/rote/instant-madness-sanity","html":"/records/mage/power/rote/instant-madness-sanity","parent":null,"children":"/api/v1/records/mage/power/rote/instant-madness-sanity/children","sources":[{"abbr":"HDYDT","page":123,"folio":123,"title":"How Do You DO That?"}]},"_db":{"title":"Instant Madness/ Sanity","props":[],"parent_id":null,"level":null,"category":null,"summary":"Like the emotional attack above, this sudden burst of madness overwhelms the senses and drives the target to irrational extremes. In this case, though, a powerful (and possibly vulgar) Mind 4 assault blows the doors off","tags":["feat","hdydt"],"children":[]}}