{"id":"mage/power/rote/conflicting-and-compatible-natures","type":"power","system":"rote","line":"mage","name":"Conflicting and Compatible Natures","sources":[{"source":"HDYDT","page":126}],"entries":["Spiritual possession works better when that spirit suits the host’s inner nature, and gets harder if the spirit clashes with the host’s soul. As an optional rule, the Storyteller may lower the difficulty of a possession attack roll if the spirit suits the host, and raise it if the host and spirit have fundamental conflicts,"],"tags":["hdydt","feat"],"_qa":{"flags":[],"parser":"headed_entries","confidence":0.9,"extracted":"2026-10-12","job":"hdydt-feats"},"level":null,"_links":{"self":"/api/v1/records/mage/power/rote/conflicting-and-compatible-natures","html":"/records/mage/power/rote/conflicting-and-compatible-natures","parent":null,"children":"/api/v1/records/mage/power/rote/conflicting-and-compatible-natures/children","sources":[{"abbr":"HDYDT","page":126,"folio":126,"title":"How Do You DO That?"}]},"_db":{"title":"Conflicting and Compatible Natures","props":[],"parent_id":null,"level":null,"category":null,"summary":"Spiritual possession works better when that spirit suits the host’s inner nature, and gets harder if the spirit clashes with the host’s soul. As an optional rule, the Storyteller may lower the difficulty of a possession","tags":["feat","hdydt"],"children":[]}}