{"id":"mage/power/rote/co-occupational-wards","type":"power","system":"rote","line":"mage","name":"Co-Occupational Wards","sources":[{"source":"HDYDT","page":101}],"entries":["Most often, wards either give off a “repulsor field” that deflects the objective, or else inflicts an impediment upon the objective as described throughout the various Major Wards entries. A Master mage, however, could use {@sphere Correspondence|M20} 5 instead of 4, and then define that ward so that the warded object and its objective occupy different “levels” of the same space, passing through one another without affecting one another, as objects do when co-located by {@sphere Correspondence|M20} 5. (See"],"tags":["hdydt","feat"],"_qa":{"flags":[],"parser":"headed_entries","confidence":0.9,"extracted":"2026-10-12","job":"hdydt-feats"},"level":null,"_links":{"self":"/api/v1/records/mage/power/rote/co-occupational-wards","html":"/records/mage/power/rote/co-occupational-wards","parent":null,"children":"/api/v1/records/mage/power/rote/co-occupational-wards/children","sources":[{"abbr":"HDYDT","page":101,"folio":101,"title":"How Do You DO That?"}]},"_db":{"title":"Co-Occupational Wards","props":[],"parent_id":null,"level":null,"category":null,"summary":"Most often, wards either give off a “repulsor field” that deflects the objective, or else inflicts an impediment upon the objective as described throughout the various Major Wards entries. A Master mage, however, could","tags":["feat","hdydt"],"children":[]}}